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character_creation [2018/03/30 21:38]
gm_rose
character_creation [2018/04/12 11:07] (current)
gm_rose
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 ====== Character Creation ====== ====== Character Creation ======
  
-===== Step 1: Standing ​=====+===== Step 1: Name =====
  
-The first thing you need to do, when making ​a character, ​is to choose a Standing. This represents your position within the Royalty of Esharia and, as well as informing characterisation,​ gives you some ideas of what sort of resources you could draw upon. (e.g. A General would have access to a lot of military support, whereas a Courtier would be able to have more access to the right people to get the job done) The list of standings below gives you a brief explanation of what each one is, and what it would provide you. Know that **this is not an exhaustive list**, and if you can justify another standing that doesn'​t fall within one listed below the GMs will let you take it. For this, bear in mind that you must play a character who would be at the gatherings ​in the Palace - see the Background/​Bio step.+The first thing you need to do is choose ​name for your character. See [[style_guide#​names|the style guide]] for some tips on choosing a name that fits with the setting. 
 + 
 +===== Step 2: Standing ===== 
 + 
 +Next, choose a Standing. This represents your position within the Royalty of Esharia and, as well as informing characterisation,​ gives you some ideas of what sort of resources you could draw upon. (e.g. A General would have access to a lot of military support, whereas a Courtier would be able to have more access to the right people to get the job done) The list of standings below gives you a brief explanation of what each one is, and what it would provide you. Know that **this is not an exhaustive list**, and if you can justify another standing that doesn'​t fall within one listed below the GMs will let you take it. For this, bear in mind that you must play a character who would be at the [[politics#​the_gatherings|Gatherings]] ​in the Palace - see the Background/​Bio step.
  
   * **Mayoral** - You are the ruler of a city-state, the city is your quasi-independent domain and you can rely on it as a base of power. To a certain extent, this is the assumed default background: you will have access to an average amount of financial/​military/​political/​etc resources, and so you can be flexible.   * **Mayoral** - You are the ruler of a city-state, the city is your quasi-independent domain and you can rely on it as a base of power. To a certain extent, this is the assumed default background: you will have access to an average amount of financial/​military/​political/​etc resources, and so you can be flexible.
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   * **Academic** - The universities are among Esharia'​s most venerable institutions,​ and you are one of the most prominent academics within them; you are surrounded by (mostly) like-minded people, and have the support of a body that will surely outlast you. You will almost always be able to be kept abreast of the latest debates of all kinds, and for the most part the universities protect their own.   * **Academic** - The universities are among Esharia'​s most venerable institutions,​ and you are one of the most prominent academics within them; you are surrounded by (mostly) like-minded people, and have the support of a body that will surely outlast you. You will almost always be able to be kept abreast of the latest debates of all kinds, and for the most part the universities protect their own.
  
-As part of this, you must choose whether you are based in [[Client States]], [[farmlands|the Plains]], [[mountains|the Heights]], [[rta|the Wetlands]], [[the Capital]], ​or [[politics#​The_Palace|the Palace]]. ​This will provide you with extra briefs and news which comes from you spending most of your time in that areaFurthermore ​you **must** provide a description of what your Standing iswhen writing your bio.+As part of this, you must choose whether you are based in [[plains|the Plains]], [[heights|the Heights]], [[wetlands|the Wetlands]], [[the Capital|Hashat]], [[politics#​The_Palace|the Palace]], or [[Client States]]. You cannot be a delegate ​from OrriumNote that if you choose the Client Statesyou should take the [[quirks#​from a client state|the equivalent negative quirk]].
  
-===== Step 2: Skills ​and Retainers =====+This will provide you with extra briefs ​and news which come from you spending most of your time in that area. Furthermore,​ you **must** provide a description of what your Standing is when writing your bio. You are encouraged to invent your own noble houses, cities, gods, or anything else you would like.((The GM team may ask you to change aspects that don't fit with the setting, but otherwise you have complete freedom.))
  
-Once you have a background, you must choose your skill set. These describe what your character knows how to do, through natural inclination or rigorous training. Your character will be:+===== Step 3: Skills and Retainers ===== 
 + 
 +Once you have a background, you must choose your [[skills|skill set]]. These describe what your character knows how to do, through natural inclination or rigorous training. Your character will be:
  
   * **Outstanding** at one skill.   * **Outstanding** at one skill.
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   * **Competent** at all the rest.   * **Competent** at all the rest.
  
-**Twice** you may lower a Competent skill to Ineffectual in order to raise another skill by one rank. (**Competent** -> **Accomplished** -> **Outstanding**)+**Twice** you may lower a Competent skill to Ineffectual in order to raise another skill by one rank. (**Competent** -> **Accomplished** -> **Outstanding**). At this point, any skills which are at **Outstanding** rank must also have a specialisation,​ which describes an area of this skill where you are exceptionally talented.
  
 Finally you have retainers to assist you in your endeavours. Pick two skills: so long as your retainers are around, these skills count as having the **Accomplished** rank. Also please name and briefly describe your retainers. Finally you have retainers to assist you in your endeavours. Pick two skills: so long as your retainers are around, these skills count as having the **Accomplished** rank. Also please name and briefly describe your retainers.
  
-===== Step 3: Quirks/​Flaws =====+===== Step 4: Quirks/​Flaws =====
  
-With skills you next need to give your characters quirks and flaws, these are unusual traits that define advantages your character has, or disadvantages which plague them.+You should now give your characters ​[[quirks|quirks and flaws]]. These are unusual traits that define ​the advantages your character has, or the disadvantages which plague them.
  
   * You start with one free positive quirk.   * You start with one free positive quirk.
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   * You may take extra flaws (at no extra benefit) up to a hard maximum of six.   * You may take extra flaws (at no extra benefit) up to a hard maximum of six.
  
-===== Step 4: Background/​Bio =====+===== Step 5: Background/​Bio =====
  
 Finally you should write a background and a bio for your character. Finally you should write a background and a bio for your character.
  
-background is only shared ​between ​the GM team and you, and should contain an overview of who your character is and how they got to where they are now. Including information about how your quirks and flaws fit into your life, your character'​s aspirations,​ and similar is greatly encouraged. One thing that you **must** include in your background is a description of your Standing. For example, if you are a ruler of a city state, you should provide a name and a quick description. If you were, instead, ​a priest, you should give us a description of the area which defines your god, and a few details of your priesthood. Note that while we are sure this will mostly be fine, a background is always subject to GM approval.+Your background is only shared ​with the GM team. It should contain an overview of who your character is and how they got to where they are now. Including information about how your quirks and flaws fit into your life, your character'​s aspirations,​ and similar is greatly encouraged. 
 + 
 +One thing that you **must** include in your background is a description of your Standing. For example, if you are a ruler of a city state, you should provide a name and a quick description. If you are a priest, you should give us a description of the area which defines your god, and a few details of your priesthood. Note that while we are sure this will mostly be fine, a background is always subject to GM approval.
  
 A bio is shared publicly with the rest of the player base, and should be convey what is publicly known, or at least rumoured, about your character. This doesn'​t need to take any particular form, but should not be excessively long. A bio is shared publicly with the rest of the player base, and should be convey what is publicly known, or at least rumoured, about your character. This doesn'​t need to take any particular form, but should not be excessively long.
  
-===== Step 5: Tell The GMs =====+===== Step 6: Tell The GMs =====
  
-Once you have your character, email the details to [[gm@firmament.chaosdeathfish.com]]. Be sure to include the following:+Once you have your character, email the details to [[gm@firmament.chaosdeathfish.com]]. The deadline for character submissions is **23:59 on Thursday 19th April**. Be sure to include the following:
  
   Name:   Name:
character_creation.1522445891.txt.gz · Last modified: 2018/03/30 21:38 by gm_rose